Here you can find my other works

Aside from being able to do wireframing, building design systems, conducting usability testing, and all the skills typically expected of a UX designer, I have a range of skills that complements nicely with my work as a UX designer.
For example, I often like drawing as a hobby but I also do 3D designing to help complement some of my work as a UX designer.
Feel free to have a look at my other works below ✏️

AKG 361 Replica

Made entirely on Rhino 3D and rendered on Keyshot,
I've had experience in creating product design for
physical prototypes by utilising 3D software.
Within my projects, you may find that me and my team have utilised physical prototypes to be incorporated to our projects in addition to digital prototypes on Figma.

"Flower" (2018)

A drawing I made back in 2018. This was a still-life drawing where I observe an object and draw it as-is. The object that I observed, as shown in the drawing here, is a flower on a tree branch/stick. I really enjoy drawing things like this and I feel it compliments quite nicely with my work as a UX designer as it helps give me an eye for design, in terms of visual arts.

Coding

As a UX designer, I’ve explored a range of programming languages to deepen my understanding of front and back-end development. Alongside my design work, I’ve learned Unity, C#, Python, and Java, driven by my passion for game development. These skills have enhanced my technical abilities and influenced how I approach problem-solving, both in design and beyond. Whether it’s creating seamless user experiences or building games, what I've learned shapes my creative and logical thinking.